Wow! Long time since I wrote here! That’s because I have been working on an awesome Playlink game for PS4!
A lot of things happened this year and I have dedicated less time to my personal projects but one of the reasons is I started working at Super Punk Games where we developed Just Deal With it!
Continue reading “Just Deal With It!”
As I said in my previous entry, I was thinking about make some improvements to the Bomberman Test. I have not implemented an AI because it has no sense to play against CPU in this little shitty game, however it can be fun when you play with a friend / girlfriend, brother… The new name is Wonder CroqueBomber 😛
Continue reading “Bomberman improvements and Download”
I have been working on a new personal project during my spare time. It’s a 3D platformer, with some action, puzzles and a bit of humor. I’m doing this totally alone so I had to search (i’m still doing) all the assets and of course, buy some of them. To be honest, I’m spending too much time with the visual part and it’s more fun to … Continue reading Action Platformer Project
We have made content for Virtuix Omni motion platform, we have done some tests with Leap motion and subpack and we are currently waiting for our Hardlight VR Suit unit, so… when HTC launched the Vive Trackers, it was obvious, we had to make something for it. Something that all people could try, enjoy with their family and something that required hands and feet?? Yeah … Continue reading Be Football: VR Soccer Experience for Vive Trackers
I have been working on a serious game named “Downtown: Aventura en el metro” since the last September. It was my first “commercial” project or I should to say, my first project as professional because the game will be free. The game is a third person adventure and it has a very clear goal: help Down syndrome children to improve their independence to travel using … Continue reading Downtown: Aventura en el metro
Cut-Shumoto is a video game for Android mobile devices made as graduation project for UTAD videogame programming master degree. The project was developed in C++ and LUA using Project Anarchy game engine. The game was made mainly with learning purposes but trying to do something which could work in a real world context too. I mean… a casual game for mobile devices 🙂 It’s … Continue reading Cut-Shumoto