Wow! Long time since I wrote here! That’s because I have been working on an awesome Playlink game for PS4!
A lot of things happened this year and I have dedicated less time to my personal projects but one of the reasons is I started working at Super Punk Games where we developed Just Deal With it!
Continue reading “Just Deal With It!”
I have been working on a serious game named “Downtown: Aventura en el metro” since the last September. It was my first “commercial” project or I should to say, my first project as professional because the game will be free. The game is a third person adventure and it has a very clear goal: help Down syndrome children to improve their independence to travel using … Continue reading Downtown: Aventura en el metro
Here is my entry for the last Bitgem3d Contest. I visited their webpage searching some free assets and I saw the contest post in the forum. The target is make at least a level of a game inspired in the classic Bubble Bobble. For the contest they enabled some assets for free download during few days: The Dragon, some basic cubes with different textures (rock, … Continue reading Bitgem3d Bubble Bobble Contest
Sushiman Quest is a 2D puzzle game made with Unity3D. I like board games very much so I have taken some ideas or concepts from other board games, and from my friends (thanks Pepius and Lara) and I have designed a kind of “making sushi battle” game. Certainly I have been working in a lot of projects at the same time and the game is temporarily … Continue reading Sushiman Quest
Future of videogames is VR. I’m not talking about traditional games replacement but I think the next big change will be VR. Oculus Rift, Morpheus, Valve-HTC Vive, Razer Hacker, Samsung Gear VR… There are a lot of future VR devices and this is one of the reasons because I’m not a DK2 owner (not yet :P). A lot of devices, a lot of “standards”, a … Continue reading Unity3D Terror Game Test for Mobile VR devices
I made, just for testing, a tower defense prototype. The gameplay rules are very simple: Enemies will be spawned and they will try to reach the magic crystals. Player health will be decreased for each enemy who touch any crystal. To avoid it you can build two kind of turrets: canyon turrets which launched projectiles and laser turrets which damage enemies over time. I … Continue reading Tower Defense Unity3D Test